- [나스미디어]2024년 11월 2025 디지털 미디어 & 마케팅 전망
- [2025년 7월] 2025 상반기 디지털 미디어 & 마케팅 결산
- [플레이디] 2025 광고·마케팅 트렌드 전망 리포트
- [2025년 5월] 2025 NPR 요약보고서
- 기아차 SOUL의 혁신적인 제품전략 -소비자의 soul을 움직이다-
- [2024년 12월] 한 장이면 고민 끝! 2025 마케팅 이슈 캘린더
- [CJ?메조미디어] 2025 타겟?리포트_50대
- 조선-중앙-동아일보의 유사성과 차별성:1면 구성과 사설의 이념성을 중심으로
- [Case Study] 디지털 미디어 광고 사례
- [인크로스]2025년 1월 미디어 이슈 리포트
“BangBangCon: The Live” - A Case Study On Live Performances and Marketing Strategies With The Korean-Pop Group “BTS” During The Pandemic Scenario In 2020
자료요약
In 2020, the unexpected pandemic scenario has led to a downfall of live concerts performances, after the government restriction for events and gatherings with a large number of people. The Korean-Pop (K-Pop) group BTS (Bangtan sonyeondan) also had their concert tour canceled in 2020. Therefore, the group came up with an innovative project to the music market, called “BangBangCon: The Live”, a live streaming paid concert held by the group, on June 14th, which achieved a Guinness World Record for most viewers during a paid music concert, in a live streaming format. It’s important, then, to study this event, and initiate a debate about alternative ideas for marketing strategies with live streaming music performances. The method to accomplish this research was desk research, analysing all the communication delivered from BTS, studying the website and platform where the event “BangBangCon: The Live"" was held, and researching about the results the event has achieved. The results were the description of the event as a project, informing how many people have attended the event, and what were the marketing strategies that made it possible to become the highest audience to a paid live streaming concert, until the moment this article was published.
목차
Ⅰ. Statement of Intended Contribution
Ⅱ. Introduction
Ⅲ. Theoretical Background
Ⅳ. Live Streaming
Ⅴ. BangBangCon: The Live
Ⅵ. Conclusion
References
Ⅱ. Introduction
Ⅲ. Theoretical Background
Ⅳ. Live Streaming
Ⅴ. BangBangCon: The Live
Ⅵ. Conclusion
References
#Music
#BTS
#K-Pop
#Live Streaming
#Marketing








